Minors
/CoAD
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The climate of design-related professions, as well as demand by current students in the College of Architecture and Design, prompted the development of a minor in Game Art, Graphic Design, and Interaction Design. Current professional design practice favors those with a broader skill-set; this is echoed by practitioners on the advisory board for the Graphic Design and Interaction Design programs at LTU. Students who receive a minor in Game Art, Graphic Design, or Interaction Design would develop a deeper understanding of the discipline, beyond the principles that can be fulfilled by open electives.

For these reasons, we are offering a Minor in Game Art, Minor in Graphic Design, and a Minor in Interaction Design; each consisting of 24 credits.

A minor is an academic study area at the undergraduate level that allows current students to pursue expertise secondary to their major and to receive recognition for completing the study.

All current LTU students are eligible to pursue a minor in the College of Architecture and Design (CoAD). So as to provide a study substantial enough to be considered a well-formed disciplinary study, minors in the College are generally between 18 and 24 credits. However, counting pre-requisites, the total credit footprint of minors could approach 30 credits. Transfer students may apply a portion of their transfer credit toward the attainment of a minor and current students may be eligible to use a percentage of courses required for a major to earn a minor.

Currently, the CoAD offers minors in the following areas:
Minor in Game Art
Minor in Graphic Design
Minor in Interaction Design
Minor in Architectural Studies

Please contact Jane McBride, jmcbride@ltu.edu, for more information on how to apply for a minor.

Minor in Game Art

The Minor in Game Art provides a technical and creative skillset to students who wish to incorporate Game Art into their major coursework or to pursue further study in design-related fields. Lecture and studio courses introduce students to the history, theory and practice of the discipline. Coursework includes the creation of 2D and 3D game assets, conceptual art for environments, characters and props, game prototypes and full-fledged games for release on various marketplaces.

PROGRAM CURRICULUM

  • Design Foundation Studies: 6 credit hours
    • ART 1113 - Basic Design 1
    • ART 1133 - Basic Design 2
  • History and Theory: 3 credit hours
    • GAM 2213 - History of Game Design
  • Game Art Studio: 15 credit hours
    • GAM 2133 - 3D Animation 1
    • GAM 2123 - 2D Animation
    • GAM 3143 - 3D Animation 2
    • GAM 2313 - Integrated Game Studio 1
    • GAM 3313 – Integrated Game Studio 2
minor in game art

Minor in Graphic Design

The Minor in Graphic Design provides a technical and creative skillset to students who wish to incorporate graphic design into their major coursework or to pursue further study in design-related fields. Lecture and studio courses introduce students to the history, theory and practice of the discipline. Coursework includes brand design, typography, layout, motion graphics, and design thinking and action.

PROGRAM CURRICULUM

  • Design Foundation Studies: 9 credit hours
    • ART 1113 - Basic Design 1
    • ART 1133 - Basic Design 2
    • ART 2813 - EMI or Vis Com 2
  • History and Theory: 3 credit hours
    • ART 3563 - History of Graphic Design  
  • Graphic Design Studio: 12 credit hours
      • ART 2423 - Graphic Design 1
      • ART 3513 - Graphic Design 2
      • ART 2623 - Imaging Studio 1
      • ART 2413 - Typography
minor in graphic design

Minor in Interaction Design

The Minor in Interaction Design provides a technical and creative skillset to students who wish to incorporate interaction design into their major coursework or to pursue further study in design-related fields. Lecture and studio courses introduce students to the history, theory and practice of the discipline. Students will consider the relationship between human behavior and interactive technologies, products and systems, and will be introduced to UI, UX, coding and visual communication.

PROGRAM CURRICULUM

  • Design Foundation Studies: 6 credit hours
    • ART 1113 - Basic Design 1
    • ART 1133 - Basic Design 2
  • History and Theory: 3 credit hours
    • ART 3063 - History of Interaction Design
  • Interaction Design Studio: 15 credit hours
    • ART 2523 - Graphic Design 1 (prerequisite: ART 2813 – EMI)
    • ART 3343 - New Media 1
    • ART 4343 - New Media 2
    • ART 2053 - Interaction Design Studio 1
    • ART 2253 - Interaction Design Studio 2
minor in interaction design
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